Muhammad Adeel RajaGameplay systems engineer
UNREAL ENGINE GAMEPLAY SYSTEMS ENGINEER

Independent developer.
Built for play.

I’m Muhammad Adeel Raja. I provide Unreal Engine game development services, building gameplay systems that bring your game to life.

  • Unreal Engine
  • Blueprints
  • C++
  • AngelScript
  • Multiplayer
  • AI
SELECTED WORLDS01 / 05
Operation: Harsh Doorstop game artworkTACTICAL / MULTIPLAYEROperation: Harsh DoorstopExplore the project ↗
CHOOSE YOUR WORLD
VERIFIED ON UPWORK ↗View profile
Top Rated PlusUpwork talent status
100%Job Success
48Total jobs
4KHours on Upwork

PROJECT RECOGNITION

Small team.
Big recognition.

Proud to have contributed to Karma & Jonar: The Rock Trolls — a co-op adventure earning its place in the spotlight.

01 / WHAT I DO

Game development
services.

Unreal Engine development, gameplay programming, multiplayer systems, and game AI — from the feel of a mechanic to the logic behind the world.

01 / DEVELOPMENT

Unreal Engine, Blueprints, C++ & AngelScript

Turn game ideas into working features with Unreal Engine development, C++ programming, Blueprints, and AngelScript scripting.

ENGINE + CODE
02 / GAMEPLAY

Gameplay programming & design

Develop gameplay mechanics, character abilities, and player interactions that give your game its identity.

MECHANICS + EXPERIENCE
03 / CONNECTION

Multiplayer game development

Bring players together with multiplayer functionality tailored to your game’s needs.

CONNECTED PLAY
04 / INTELLIGENCE

Game AI development

Give your game responsive behaviors and intelligent interactions that make its world feel alive.

BEHAVIOR + INTERACTION

02 / SELECTED WORK

Games I’ve worked on.

Selected game projects, from multiplayer experiences to cooperative adventures.

5 projects
Operation: Harsh Doorstop vehicles and construction artwork

01 / FEATURED PROJECT

Operation: Harsh Doorstop

Operation: Harsh Doorstop is the ultimate, free-to-play, tactical shooter sandbox. Play singleplayer, multiplayer, or co-op modes and explore thousands of community-created maps, weapons, and vehicles via the Steam Workshop. Created by ex-developers of Squad, Red Orchestra, and Insurgency.

Skills & gameplay

  • Unreal Engine
  • C++
  • Multiplayer
Bedroom Brawl characters in a colorful toy battlefield

02 / FEATURED PROJECT

Bedroom Brawl

A multi-game hero shooter where you play as your favorite childhood toys. Compete with friends in PvP, Zombies, Tower Defense, large-scale Mech Wars, Karting, and more.

My contribution

Gameplay Programmer — I developed gameplay mechanics and systems, and programmed characters and their abilities.

Skills & gameplay

  • Unreal Engine
  • C++
  • UnrealScript
  • Online Multiplayer
  • Steam
Karma and Jonar official artwork in a magical forest

03 / FEATURED PROJECT

Karma & Jonar: The Rock Trolls

Best Pitch 2024 Nordic Game 2026

A two-player split-screen adventure where teamwork is the key to success. Each player controls a unique character with complementary abilities, exploring breathtaking environments filled with challenging puzzles, cunning enemies, and hidden secrets. Solve puzzles, battle foes, and uncover a compelling narrative in a cooperative journey built around strategy and shared discovery.

Skills & gameplay

  • AngelScript
  • Two-player co-op
  • Split-screen
  • Puzzles & adventure
Official Order of Danann logo

04 / FEATURED PROJECT

Order of Danann

Get ready for fast, battle-intense gameplay in an isometric world. Dash across the world map, dodge enemy attacks, and take down vampires with magic-empowered weapons.

Skills & gameplay

  • Unreal Engine 5
  • Isometric action
  • Fantasy combat
NexoHominis: Black Sun official game artwork

05 / FEATURED PROJECT

NexoHominis : Black Sun

NexoHominis: Black Sun is a satirical SciFi RTS that revives the magic of genre classics while innovating on its core. You’ll wage a brutal resource war across a variety of game modes using a host of fresh mechanics that give you unparalleled control over your army’s tactics and play-style.

Skills & gameplay

  • Real-time strategy
  • Sci-fi
  • Army tactics

Hover over a project or tap its preview button to play video. All five projects feature their own video clips. Upwork may require sign-in to view full project details.

03 / THE DEVELOPER

Muhammad Adeel Raja, Unreal Engine Gameplay Systems Engineer
Muhammad Adeel Raja

Hi, I’m Adeel.
I build for play.

I’m Muhammad Adeel Raja, an Unreal Engine Gameplay Systems Engineer based in Jhelum, Pakistan. My work focuses on C++, AngelScript, game design, multiplayer systems, and AI.

Have a game concept or a specific system in mind? Let’s discuss what you want players to experience and the development support your project needs.

Profile highlights sourced from Upwork, October 2026. Visit the profile for current details and work history.

04 / GETTING STARTED

A clear first step.

A useful project conversation starts with the right context.

01

Share the idea

Tell me about your game, its platform, and the experience you want to create.

02

Define the need

Bring your current build, reference material, or the feature you want help developing.

03

Discuss the scope

We can talk through priorities, deliverables, and timing by email or on LinkedIn.

HAVE A GAME IN MIND?

Let’s make it
something you can play.

Share your concept, your challenge, or your next milestone.